Ego Cure

poster

Ego Cure is a narrative virtual reality short film unconventionally mixing together a new technical approach to film storytelling, CGI animation, and interaction between the viewer and the art piece –stretching the limits of filmmaking.

In this VR experience you, the viewer, are a part of the struggle of a contemporary dance choreographer to create a contemporary masterpiece – at odds with a handful of disinterested dancers, her unpleasant producer, and the otherworldly curator – while at the same time facing her own inner demons. The movie is set in a world where the commodification of art has come to its technological conclusion: if an artist is unable or unwilling to provide a commissioned art piece, the investor has the right to extract it from their unconscious mind – using the EGO CURE device

The film is part of a research project to study the mechanics of virtual reality in filmmaking, creating tools for high-quality Cinematic VR. The film utilizes the Enactive Avatar, a technology creating a living, reactive photorealistic CGI character based on a real-life person.

Role: 3D/CGI Artist Maya, Unity, Photoshop, Illustrator, Manual Renderings, Git-hub, Slack, Google drive)

 

PROJECT PROCESS

 

3D MODELLING, UV/UNWRAPPING & TEXTURING

Cave – Complete modelling, inside and outside

cave inside

Ego Cure Cave Model
Ego Cure Box Model

 

LINKS ON THE WEB

http://www.sonsoflumiere.com/winter-greetings-and-thoughts-about-vr-film-ego-cure/

http://virtualcinema.aalto.fi/project/ego-cure-vr-film/